Distance between vertices: 12345678910111213static inline GLfloat Vertex3DDistanceBetweenVertices (Vertex3D vertex1, Vertex3D vertex2) {     GLfloat deltaX, deltaY, deltaZ;     deltaX = vertex2.x – vertex1.x;     deltaY = vertex2.y – vertex1.y;     deltaZ = vertex2.z – vertex1.z;     return sqrtf((deltaX * deltaX) +         (deltaY * deltaY) +   [...]